NIDILRR Program Database Detailed Record.
Project Type/Research Category: Small Business Innovation Research (SBIR), Phase I.
Funding Priority: Technology for Access and Function.
For more information on NIDILRR's funding priorities, read about NIDILRR's Core Areas of Research in the Long Range Plan at
https://acl.gov/sites/default/files/about-acl/2019-01/NIDILRR%20LRP-2018-2023-Final.pdf.
Kids Like Me Bookshelf to Provide Role-Model Stories to Help Build Self-Esteem and Self-Efficacy for Students with a Vision Impairment.
This project has completed its research activities and is now closed. Check REHABDATA for documents.Objective Ed, Inc..
15355 Take Off Place.
Wellington, FL 33414-8306.
E-mail: marty@objectiveED.com.
URL(s): https://research.objectiveed.com/grants-awards.
Principal Investigator: Martin Schultz.
Public Contact Phone: 786/200-1191.
Project Number: 90BISA0074 (See also
90BISB0038).
About grant numbers.Start Date: June 1, 2024.
Length: 6 months.
NIDILRR Officer: Courtney Ward-Sutton, PhD.
NIDILRR Funding: FY 24 $100,000; FY 25 $0 (No-cost extension through 11/30/2025).
Abstract: The goal of this Phase I SBIR project is to determine the feasibility of creating relatable stories for children with visual impairments (VI) written by a group of adults with VI assisted by generative artificial intelligence (AI)—rather than utilizing select professional writers—with the aim of improving the self-esteem and self-efficacy of students with VI. Project objectives include: (1) programming generative AI code to produce stories at different reading levels and to generate comprehension questions, (2) training adults with lived experience of VI in co-writing compelling stories using a commercially available generative AI co- writing system, and (3) assessing engagement level and usefulness of the stories to improve self-esteem and self-efficacy in students with VI representing a cross-section of this underserved population. Project activities are designed to demonstrate that a non-professional VI writer can co-write with generative AI to create a role-model story, and that the students with VI find these stories engaging and useful to improve self-esteem and self-efficacy. The resulting product is a collection of stories at several reading levels that feature VI role models to enhance a VI student’s self-esteem and self-efficacy.
Descriptors: Artificial Intelligence (AI), Children, Self Efficacy, Self esteem, Stories, Students with disabilities, Targeted instruction, Visual impairments.
Documents in REHABDATA: There are no documents related to this project.